As a venture builder, BGV accelerates game startups into sustainable high-growth businesses, sharing in the revenues generated by the release and distribution of their products, which we publish. Our proprietary business and development model allows us to help you make games better, faster, cheaper. Our last three studios/games were released in six months, and generated 200k installs. The beauty of it is that we teach you how to do it right the first time, so you can repeat your initial success. Consistent results generate greater success than being a one-hit-wonder. Ours is the ONLY model that solves the industry’s most pressing product pipeline, social and economic problems. Our in-house 750+ developer Talent Pool and 45+ Advisor Pool are the largest such pools in the world. Our team has developed/published 100+ titles: Call of Duty, Angry Birds, Rock Band, Tetris, Assassins Creed, etc. And, these people are here to help YOU.